Design iOS (Human Interface) and Android (Material Design) versions of a native mobile app that solve a unique, specific user problem.
What's The Big Idea?
Have you ever been asked to donate your spare change to a nonprofit while you're checking out at a store?
A new app lets you choose where you want your spare change to go. You can designate a different charity at each store.
Individuals who want to round up their purchases to donate to a good cause.
Nonprofits, schools, churches or other organizations that need to raise money.
The Problem It Solves
Allows micro-philanthropists to select and then automatically donate change from a dollar to their chosen nonprofit.
Gives organizations the opportunity to raise money throughout the year.
Acorns' design is sleek and modern. The app takes a user on a step-by-step, but lengthy, registration process. The process should be shorter and more intuitive.
Chime has a quirkier vibe and a simplistic feel. It's a banking app rather than a spare-change app.
Jobs To Be Done
Sign Up For An Account
I want to join Small Change so I can designate an organization to receive my donations.
I want to add my organization to the app's database in order to receive donations.
Set Up A Donation
I want to choose and donate my spare change to the organization of my choice.
Sign up to donate your spare change to an organization you're passionate about.
Nominate your nonprofit to be added to Small Change's database.
Determine where your donations are made based on where you shop.
View which organizations are receiving the most donations.
See how much you've earned and how much remains to achieve a goal that you set.
Learn which Small Change members are earning the most money for a good cause.
My goal was to create an application that was visually bold and appealing, and allowed micro-philanthropists and nonprofit leaders to painlessly set up donations. I believe I achieved this by creating an app that takes users on an easy, step-by-step onboarding process.
In terms of design, the biggest challenge was structuring a screen in a way that it would incorporate text and an illustration without requiring the user to scroll up or down on the screen in order to complete a particular step. When it came time to produce mockups, I also needed to reformat and resize the designs to fit a particular phone model.
In the future, I would try to templatize the structure of the design screens so I won't be required to constantly modify the space where the content lives. This will save time and energy.